![]() It just gives you an added visual clue as to where to keep your cursor. I've tried it a few times and it does make the minigame a bit easier without completely breaking the experience. This acts as a visual aid: instead of just trying to mentally picture where the sweet spot is while you turn the wheel, you can keep your eye on the segment the sweet spot is in. i think there must be some kind of set level requirement, because as i said i think i am very good at the lockpicking minigame and i dont have any problems with it, but the very difficult ones they break immediately after i press the key on the keyboard even if i have the sweet spot exactly. As you can see in the image above, it divides the lock up into segments-sort of adding spokes to the wheel. Or have you never played Morrowind, but still want a better lockpicking system for Oblivion Then this mod is for you. In the meantime, here's what the Sectorial Lockpicking mod does. Hence the player feedback and Warhorse looking for ways to make the minigame better. ![]() No Lockpicking and Pickpocketing mini-games. Some players are finding this a bit difficult to manage, especially when using a controller instead of a mouse. Kingdom Come: Deliverance Mods Cheats No Lockpicking and Pickpocketing mini-games. Then, you turn the wheel, and as it rotates, you need to keep your cursor hovering over that invisible sweet spot. Your pick is represented by a round cursor that you move around inside the wheel to find the sweet spot, which turns your cursor yellow. In KCD's lockpicking minigame, the lock is represented by a circle, sort of like a wheel.
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